3D Visualization Research Project
Worked under Dr. Norman Badler under the Penn Arts Council Grant.
UPenn Transplant Rehabilitation App
Developed a web application to rehabilitate patients after liver, lung, or kidney transplants, which will soon be used by real medical practitioners at the Hospital of the University of Pennsylvania.
Monte Carlo Path Tracer
Created a Monte Carlo Path Tracer renderer using C++ and OpenGL. Worked alone over the span of 7 weeks, with a deliverable due each week.
Implemented a raytracer renderer that calculates refraction, reflection, and texture mapping. Developed over two weeks with a deliverable due each week.
Replicated the video game “Minecraft” over three weeks using C++ and OpenGL with two team members.
Replicated the application Autodesk Maya using C++. It contains a functional UI that includes extruding, smoothing, adding edges, adding vertices, and loading an OBJ or JSON file. Developed over 4 weeks with a deliverable due each week.